Sharn Inquisitive11/14/2005


Karrnathi Necro-Arsenals Remain Hidden
News for Sul, Aryth 8th, 998



Karrnathi Necro-Arsenals Remain Hidden

WROAT -- Members of Breland's Parliament are clamoring for the public release of a War Council report contending that Karrnath maintains "necro-arsenals" beyond its postwar borders, and that at least one of these lies in northern Breland. According to sources within Parliament, a copy of this report has been circulating among the members for several days.

One person who has read the report told Sharn Inquisitive that a band of Breland army veterans uncovered a necro-arsenal last month in northern Breland while chasing down rumors of buried war gold. These veterans, whose names had been redacted from the report, evidently found a secret entrance to an underground fortress full of Karrnathi zombie soldiers and weapons. This hidden emplacement also included a functional smithy and several other chambers apparently used for unspecified necromantic purposes.

Most of the soldiers within the fortress were not animated, but the veterans did clash with the necro-arsenal's few active guardians. The band took heavy casualties in the fight, but a few survivors managed to flee. After tending to their wounds, they reported their discovery at the Breland Army's outpost at Sword Keep. Papers they took from the necro-arsenal's map room hint at the existence of similar hidden fortresses at other points along the path of the Karnnathi army's advances during the Last War -- most of which now lie within Aundair, Thrane, and the Mournland.

If necro-arsenals remain beyond Karrnath's borders, their existence would violate the Treaty of Thronehold. The strategic purpose of such emplacements remains unknown, although Karrnathi military doctrine has traditionally emphasized keeping large forces in tactical reserve.

Representatives of the Breland Crown and the Karrnathi diplomatic mission were unavailable to comment on the necro-arsenal report. Karrnath's ambassador to the Breland Crown was reputedly recalled to Korth last week for "routine consultations."

About the Author

David Noonan is a designer/developer for Wizards of the Coast. Before coming to Wizards, he was a daily newspaper reporter in Washington state. Apparently the city hall beat is good practice for an Eberron campaign.

Recent Sharn Inquisitive
(MORE)
Recent Eberron Articles
(MORE)

About Us Jobs New to the Game? Inside Wizards Find a Store Press Help Sitemap

©1995- Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved.

Terms of Use-Privacy Statement

Home > Games > D&D > Eberron 
You have found a Secret Door!
Printer Friendly Printer Friendly
Email A Friend Email A Friend
Discuss This ArticleDiscuss This Article
Download This Article (.zip)Download This Article