Excerpts 06/01/2005


City of Splendors: Waterdeep Excerpt
By Eric L. Boyd



The shining jewel of the Forgotten Realms setting is yours to explore! This supplement provides you with an overview of the city that includes history, a who's who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers nonplayer characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more. The excerpts below include information on researching in Waterdeep, details about Halaster's heirs and the Shadow Thieves, a prestige class called the Sun Soul monk, a description of Black Well Court, and monster statistics for the walking statues of Waterdeep. For cover text from this book, check out the May 2005 Preview.

Research in Waterdeep

Just as Waterdeep is known as a place where nearly anything can be purchased or sold, it is also a place where spies, rumormongers, libraries, magical researchers, and sages flourish. Table 1-2, on page 21, provides a list of types of information (usually the name of a skill) and places in Waterdeep where such information might be acquired. Usually, access to such sources provides a circumstance bonus on appropriate skill checks or access to someone with many ranks in a particular skill.

Table 1-2: Research in Waterdeep

Category Location (key)
Decipher Script Shrines of Nature (S5), ask for Mirrormul Tszul
Gather Information Amcathra Villa (N34), ask for Galinda Raventree Amcathra; ask skum servitors of the Skum Lord for an escort through Skullport's sewers (good luck!); Cassalanter Villa (S48), ask for any noble; Myrna Cassalanter's residence (S78); The Queenspire (H5), ask for Meritid Archneie; Ruldegost Villa (S29), ask for Lord Bly Ruldegost
Knowledge (arcana) Elfstone Tavern (C32), ask for Narthund Delzhour; Font of Knowledge (C4), ask for Ilighast Chamnabbar or Sulphon; House of Wonder (S21); Tower of the Order (C15)
Knowledge (architecture/engineering) Elfstone Tavern (C32), ask about Haerun Mhammaster and be directed to his home (C82); Selûne's Smile (D6) (winter months only), ask for Jasmal
Knowledge (dungeoneering) Font of Knowledge (C4), ask for Sulphon; Yawning Portal (C48)
Knowledge (geography) Elfstone Tavern (C32), ask for Narthund Delzhour; Font of Knowledge (C4), ask for Javroun Lithkind
Knowledge (history) Ammathair Hawkfeather's residence (C83); Elfstone Tavern (C32), ask about Haerun Mhammaster and be directed to his home (C82); Font of Knowledge (C4), ask for Ilighast Chamnabbar or Javroun Lithkind; Grinning Lion (N56), ask for Vlorn Keenear; Irbryth Authamaun's residence (N62); Melshimber Villa (S16); Selûne's Smile (D6) (winter months only), ask for Jasmal; Zeltabbar Iliphar's residence (T50)
Knowledge (local Waterdeep) Irbryth Authamaun's residence (N62); New Olamn (C72)
Knowledge (nature) Font of Knowledge (C4), ask for Blackrabbas Khuulthund; Selûne's Smile (D6) (winter months only), ask for Jasmal; Shrines of Nature (S5), ask for Mirrormul Tszul or almost anyone; Warm Beds (D15), ask for Kromnlor Sernar
Knowledge (nobility/royalty) Font of Knowledge (C4), ask for Javroun Lithkind; Melshimber Villa (S16); New Olamn (C72)
Knowledge (religion) Ammathair Hawkfeather's residence (C83); Grinning Lion (N56), ask for Vlorn Keenear; Thongolir Villa (S49), ask for Thestus Thongolir; Various temples
Knowledge (the planes) Font of Knowledge (C4), ask for Ilighast Chamnabbar; Tower of the Order (C15); Zeltabbar Iliphar's residence (T50)
Magic Item Properties (analyze dweomer/identify) Blaskstaff Tower (C6); Tessalar's Tower (S25), ask for Tessalar Hulicorm; Tower of the Order (C15)

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