D&D Glossary



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Time domain

Deities: Grumbar, Labelas, Enoreth.

Granted Powers: You gain Improved Initiative as a bonus feat.

Time Domain Spells

1 True Strike: You gain +20 on your next attack roll.

2 Gentle Repose: Preserves one corpse.

3 Haste: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

4 Freedom of Movement: Subject moves normally despite impediments.

5 Permanency[X]: Makes certain spells permanent.

6 Contingency[F]: Sets trigger condition for another spell.

7 Moment of Prescience: You gain insight bonus on single attack roll, check, or save.

8 Foresight: "Sixth sense" warns of impending danger.

9 Time Stop: You act freely for 1d4+1 rounds.

Source: Player's Guide to Faerûn

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