D&D Glossary



If you need a quick definition of a D&D term that you have seen in an article or one that created questions in your game, begin your search in the D&D Glossary. Browse Alphabetically
05ABCDEFGHIKLMNOPRSTUVWYAll
frightened

Fearful of a creature, situation, or object. Characters who are frightened are shaken, and in addition they flee from the source of their fear as quickly as they can. They can choose the path of their flight. Other than that stipulation, once they are out of sight (or hearing) of the source of their fear, they can act as they want. However, if the duration of their fear continues, characters can be forced to flee once more if the source of their fear presents itself again. If unable to flee, it may fight (though they are still shaken). A frightened creature takes a -2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.

Source: PHB, DMG

Launch the Glossary Quick Window

Recent News
(MORE)
Recent Articles
(MORE)

About Us Jobs New to the Game? Inside Wizards Find a Store Press Help Sitemap

©1995- Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved.

Terms of Use-Privacy Statement

Home > Games 
You have found a Secret Door!