D&D Podcast02/23/2007


Episode 8 (Feb 2007)
Dead Gentlmen



Open Full Player Digg This!

Don't just read about D&D's latest news and announcements--listen to them as well! And where better to find inside information than from the very halls of Wizards of the Coast? Presenting Episode 8: Dead Gentlemen Productions! In this podcast, Dave Noonan and Mike Mearls discuss Gamers: Dorkness Rising with DGP’s Don Early and Jen Page.

Episode 8

  • Members of Dead Gentlemen Productions—Don Early and Jen Page—visit the studio to discuss their latest film endeavor, Gamers 2: Dorkness Rising. The conversation not only includes inspiration and making of the film, but turns toward role-playing in general—on screen or at the gaming table.


  • For more information on Dead Gentlemen, be sure to visit them at deadgentlemen.com. More information on Gamers: Dorkenss Rising can also be found at the-gamers.com.


  • Some notes from their discussion:
  • Download it now! (40.6 Mbs, 49:35 minutes) Click on the link to listen to the file in your browser, or right-click Save As to download to your computer.

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About the Authors

David Noonan is a designer/developer for Wizards of the Coast. His credits include co-designing Dungeon Master's Guide II, Heroes of Battle, and numerous products for the Eberron campaign setting. He lives in Washington state with his wife, son, and daughter.

Mike Mearls is the dark hope of chaotic evil: young, handsome, well endowed in abilities and aptitudes, thoroughly wicked, depraved, and capricious. Whomever harms Mearls had better not brag of it in the presence of one who will inform the Demoness Lolth!

Evil to the core, Mearls is cunning, and if the situation appears in doubt, he will use bribery and honeyed words to sway the balance in his favor. He is not at all adverse to gaining new recruits of any sort, and will gladly accept adventurers into the ranks, but he will test and try them continually. Those who arouse suspicion will be quietly murdered in their sleep; those with too much promise will be likewise dealt with, for Mearls wants no potential usurpers or threats to his domination.

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