Gnomes
- Gnomes are humanoid creatures with the following subtypes: gnome
- Small: As a Small creature, a gnomes gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
- Gnome base land speed is 20 feet.
- +2 to Con and +2 to one of: int, cha
- Quick Learner: If a gnome fails a save against an effect, the gnome gains his Intelligence modifier as an insight bonus on saves against that attack for the remainder of the encounter (or 5 minutes). Similarly, if a gnome is hit by an attack targeting his AC, the gnome gains an insight bonus to his Armor Class equal to his Intelligence modifier against similar attacks (melee weapon attacks, melee touch attacks, ranged weapon attacks, ranged touch attacks) until the end of the encounter. A gnome who is flat-footed or otherwise loses his Dex bonus to AC does not gain these bonuses. A gnome can only retain up to two of these bonuses at a time.
- Patterned Scanning: Gnomes may choose to use their Intelligence modifier instead of their Wisdom modifier on Perception checks. Gnomes may may make Spot and Listen checks once per round as free actions.
- See Through Deceit: Gnomes gain a +4 bonus on saving throws against illusion effects.